Indie Games
Within the 2,5 years of my studies I have gathered a lot of experience regarding game
development and actively participated in the follwing Indie Game projects.
The first project
is called "Anderwelt (2009)" and with this we won the first prize at the "Next Level Conference", in
Cologne in 2010.
I was mainly part of the environment team and responsible for the concepts.
We published the second project under the name of "Daedalus immortal existence (2010)". In the development process I was responsible as a concept artist, 3D character artist and as the art director.
I joined recently the Tactical Assault (2011) Team as a environment artist and my responsibilities are creating environment parts and level assets.




