[AI]

    Personal Info:

    Origin: Germany
    Date of birth: 18.12.1983
    Languages: German, English

    Software Skills (proficient):

    Autodesk 3dsMax, Pixologic ZBrush, Adobe Photoshop, Adobe Illustrator, Crazybump, Topogun, Marmoset, XNormal

    Software Skills (basics):

    Autodesk Mudbox, Autodesk Maya, UDK, CryENGINE®3 SDK, Trinigy Vision, C++, Adobe After Effects

    Professional Skills:

    Painting
    High and low poly modeling
    Digital sculpting
    Human and animal anatomy
    Organic and hardsurface modeling
    Modeling from references
    Cognizance of polygon bugets
    Retopologizing
    Efficient UV mapping
    Texturpainting

    Personality:

    Good work ethics
    Able to adept and integrate into an existing production pipeline
    Strong communication skills
    Ability to take and provide constructive criticism in a professional manner

    Availability:

    Freelancer or Full-time employment

    Relocate?

    Yes

    [AI]

    Professional Experience

    October 2011 - present

    Environment Artist at Tactical Assault
    Responsibility: Props and Environment creation

    March 2010 -
    June 2010

    Work placement at ADS Avionic Design Service Munich
    Responsibility: Marketing and 3D visualization for aerospace and military communication systems

    December 2007 - present

    Freelancer Webdesign

    Education:

    April 2010 - May 2011

    SAE Institut München
    Bachelor of Arts Interactive Animation

    Nov. 2008 - March 2010

    Qantm Institut München
    Diploma of Interactive Entertainment

    Oct. 2007 - Oct. 2008

    Freelancing (Webdesign and Illustrator) to earn funds to finance further studies

    Nov. 2005 - Sept. 2007

    Georg Simon Ohm Fachhochschule Nürnberg - Study in computer science

    July 2002 - Sept. 2005

    städtische Fachoberschule Nürnberg
    Graduation: Fachhochschulreife

    July 1990 - Sept. 2002

    Gabelsberger Grundschule and Rudolfsteinerschule Nürnberg